⭐ Proficiency System
Every Pokemon in Cobblebase has a proficiency level (1-5) for each of its skills. Proficiency determines how effectively a Pokemon performs its assigned job -- affecting cooldowns, range, loot quality, and special behavior.
Proficiency Levels
| Level | Stars | Title | Cooldown Multiplier | Description |
|---|---|---|---|---|
| 1 | ★☆☆☆☆ | Novice | 1.67x (slower) | Base rates, small range |
| 2 | ★★☆☆☆ | Apprentice | 1.33x | Slightly improved |
| 3 | ★★★☆☆ | Skilled | 1.00x (normal) | Standard performance |
| 4 | ★★★★☆ | Expert | 0.67x (faster) | Better loot tiers, wider range |
| 5 | ★★★★★ | Master | 0.33x (fastest) | Best rates, maximum range |
Cooldown Formula
The effective cooldown for any skill is calculated as:
Effective Cooldown = Base Cooldown x Cooldown Multiplier
Since v1.3.0, all standard jobs use a 300-second base cooldown. Here is how proficiency affects them:
| Proficiency | Stars | Multiplier | Effective Cooldown |
|---|---|---|---|
| 1 (Novice) | ★☆☆☆☆ | 1.67x | 501 seconds (~8.4 min) |
| 2 (Apprentice) | ★★☆☆☆ | 1.33x | 399 seconds (~6.7 min) |
| 3 (Skilled) | ★★★☆☆ | 1.00x | 300 seconds (5 min) |
| 4 (Expert) | ★★★★☆ | 0.67x | 201 seconds (~3.4 min) |
| 5 (Master) | ★★★★★ | 0.33x | 99 seconds (~1.7 min) |
A ★★★★★ Pokemon completes jobs roughly 5 times faster than a ★☆☆☆☆ Pokemon.
Special Cooldowns
Some jobs have different base cooldowns:
| Job | Base Cooldown | ★☆☆☆☆ | ★★★☆☆ | ★★★★★ |
|---|---|---|---|---|
| Harvester | 60s | ~100s | 60s | ~20s |
| Legendary Recruiter | 540s | ~15 min | 9 min | ~3 min |
Effects Beyond Cooldowns
Proficiency also affects several other aspects of each skill:
📎 Loot Quality
Higher proficiency increases the chance of rolling higher loot tiers. A ★★★★★ Miner is more likely to find diamonds and ancient debris, while a ★☆☆☆☆ Miner mostly pulls up tumblestones and raw copper. Note: all loot table item counts have been halved in v1.3.0.
📏 Range
Several skills scale their effective radius with proficiency:
| Skill | ★☆☆☆☆ Range | ★★★★★ Range |
|---|---|---|
| Item Gatherer | 5 blocks | 12 blocks |
| Scout | 50 blocks | 200 blocks |
| Lucky Charm | 10 blocks | 20 blocks |
✨ Buff Duration and Behavior
Passive buff skills scale heavily with proficiency:
| Proficiency | Stars | Duration | Cooldown |
|---|---|---|---|
| 1 | ★☆☆☆☆ | 15 seconds | 60 seconds |
| 3 | ★★★☆☆ | ~40 seconds | ~30 seconds |
| 5 | ★★★★★ | 70 seconds (effectively permanent) | 0 seconds |
At ★★★★★, buffs become global -- they apply to the owner anywhere in the world, not just near the pasture.
💚 Healer Scaling
The Healer skill restores a percentage of each Pokemon's max HP per tick:
| Proficiency | Stars | Healing per Tick |
|---|---|---|
| 1 | ★☆☆☆☆ | 5% max HP |
| 3 | ★★★☆☆ | 15% max HP |
| 5 | ★★★★★ | 25% max HP |
📚 Mentor Scaling
The Mentor provides a passive XP boost to all Pokemon in the pasture:
| Proficiency | Stars | XP Boost |
|---|---|---|
| 1 | ★☆☆☆☆ | +20% |
| 3 | ★★★☆☆ | +60% |
| 5 | ★★★★★ | +100% (double XP) |
The highest-proficiency Mentor wins. Multiple Mentors do not stack.
🧭 Scout Discovery Types
The Scout unlocks new discovery categories at higher proficiency:
| Proficiency | Stars | Discovers |
|---|---|---|
| 1-2 | ★☆☆☆☆ - ★★☆☆☆ | Wild Pokemon only |
| 3 | ★★★☆☆ | + Structures (Villages, Mineshafts, etc.) |
| 4-5 | ★★★★☆ - ★★★★★ | + Rare Biomes (Mushroom Fields, Deep Dark, etc.) |
🤝 Friend Recruiter Rarity
Higher proficiency increases the chance of spawning rarer Pokemon:
| Proficiency | Stars | Ultra-Rare Chance |
|---|---|---|
| 1 | ★☆☆☆☆ | 0.2% |
| 3 | ★★★☆☆ | 0.3% |
| 5 | ★★★★★ | 0.4% |
🌟 Lucky Charm Scaling
The shiny rate multiplier scales from 1.4x at ★☆☆☆☆ to 3.0x at ★★★★★.
Species Proficiency
Each Pokemon species has its own proficiency level for each skill it possesses. These are pre-assigned in the species data files and reflect the identity and lore of each Pokemon.
For example:
- Gyarados has Fishing ★★★★★ -- it is a master fisher.
- Magikarp has Fishing ★☆☆☆☆ -- it struggles.
- Alakazam has Mentor ★★★★★ -- the ultimate teacher.
Proficiency is fixed per species and cannot be leveled up through gameplay. It is part of each Pokemon's identity.
🛠️ Customizing Proficiency
Server admins can modify proficiency levels for any species through:
- Admin GUI (
/cobblebase admin) -- Click the proficiency stars in the skill editor to set 1-5 for any skill on any species. See the Admin Guide. - Datapacks -- Override species skill assignments via JSON files. See the Datapacks Guide.
Fakemon BST-Based Proficiency
For Fakemon packs without hand-crafted assignments, proficiency is determined by Base Stat Total (BST):
| BST Range | Proficiency Bonus | Tier |
|---|---|---|
| 600+ | ★★★★★, legendary skills | Legendary |
| 570+ | High proficiency, Aura Boost | Pseudo-Legendary |
| 530+ | +2 proficiency bonus | Strong |
| 480+ | +1 proficiency bonus | Above Average |
| Below 480 | Base proficiency | Standard |
See Compatibility for details on supported Fakemon packs.
